Yesterday, we found out that Ubisoft is having a bit of trouble thanks to "surprisingly slower sales" over the past financial year. To cut costs, Ubisoft canceled three unannounced games and said it would refocus its efforts "towards mega-brands and long-lasting titles," such as Assassin's Creed, Far Cry, Tom Clancy's Ghost Recon, Rainbow Six, and The Division. It also announced the sixth delay of what is becoming one of the longest games to remain in development.
Skull & Bones will now arrive "early" in Ubisoft's next fiscal year, which runs from March 1 to February 28. That means it could still technically launch on March 7, but it's more likely to come sometime later in the spring or summer–or maybe even later, given how often it's been delayed.
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Despite all these delays, Ubisoft remains committed to getting Skull & Bones out the door. So much so that it even plans to show some more gameplay in a small showcase tomorrow.
"Our determination and focus remain the same – offer the best in-game experience possible to our players from day one," wrote the Skull & Bones official Twitter account. "This extra time will help us in providing further polish and balancing to our game experience, following your feedback from previous tests.
"We also have an array of exciting content coming up on our social channels and ready to be shared with you starting tomorrow, with our latest episode of The Deck, bringing new and exclusive gameplay footage focused on our game's lore."
The Deck airs live on Twitch tomorrow at 9 AM PT (12 PM ET). If there's a new trailer to show, we might even get to see that later on Ubisoft's YouTube channel. In addition to the showcase, details of upcoming technical tests and new release date "will be shared with you all very soon."
In the meantime, Ubisoft's attempts to right its financial ship with mergers and acquisitions were "laughed at," according to reporter Jeff Grubb. This might explain why Ubisoft chief Yves Guillemot asked his employees to step up to make up for management's missteps.