The Legend of Zelda: Tears of the Kingdom received a second trailer as part of the February 23 Nintendo Direct. This trailer was packed full of exciting tidbits including new gameplay elements, a ruinous Hyrule, and plenty of story beats to investigate. We dug through the trailer and pulled out every secret detail we could find.
We also got to see several new traversal methods including rail grinding and several objects that Link is driving, including a car like object and a flying machine. We also saw a bunch of new weapons including homing arrows and fireball launcher. Basically, it looked a whole lot like the Breath of the Wild we’ve all come to love, but with a ton more bells and whistles attached. Pretty sure that’s all Nintendo needed to do though really.
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It’s not that long before we get our hands on Link’s latest adventure either, as The Legend of Zelda: Tears of the Kingdom is still set to launch on May 12 later this year. Be aware though that you’ll probably need to pay a little bit more than you were expecting, as the game’s eShop page was recently updated with a $70 price tag. Several retailers have also been delisting the game over the past 24 hours, suggesting that Nintendo might charge more for its bigger titles in the future.
The Legend of Zelda: Tears of the Kingdom wasn’t the only thing Nintendo had to show off during the event either, as it revealed a new Samba de Amigo game is currently in development which is set to launch in Summer later this year. We also got to witness one of the biggest mic drops in the games industry, as Nintendo also revealed that the rumored Metorid Prime remaster is real and launches on the Nintendo eShop later today.
Part of the trailer sounds reversed
Finally, this theme has been throughout a few of the trailers but it is extremely evident at the end of the second trailer for The Legend of Zelda: Tears of the Kingdom. As the official logo appears, the vocals sound as though they’re being played in reverse. What’s really interesting is that, even when reverse, it sounds like part of speech is reverse. Almost as if two of the same vocals have been overlayed, one played forward and the other played backward. This cyclical theme is represented in the logo as well, with two dragons or snakes consuming the other’s tail. Could Tears of the Kingdom venture into the realm of time travel or predetermination?